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Shark Isle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #23 | 3.466 | 4.143 |
Concept | #41 | 3.466 | 4.143 |
Overall | #53 | 3.108 | 3.714 |
Use of the Limitation | #62 | 3.108 | 3.714 |
Presentation | #79 | 2.390 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Game programmer: NpcStudios (https://npcstudios.itch.io/) / Artist: t3_t (https://t3-t.itch.io/) / Screenwriter/Game Design: Quaint ( https://jonathanferreira.itch.io/)
Software used
Game Maker Studio 2
Use of the limitation
All objects move on a grid and the player have to complete a minigame on a grid when attacking.
Cookies eaten
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Comments
Unfourtuanely this game makkes my PC freeze.
Oh :/ sorry for that. I guess you're the first person who had this issue trying to play our game. Does it freeze in some specific moment during the gameplay? or the game isn't even able to start?
The app was in windowed mode, I saw the menu screen then I did not see the mouse anymore, windows did not react to keyboard shortcuts even Taskmanager wasn’t working. Does the app write a logfile?
I talked to my team members. Unfortunately, we didn't know what happened :/ i'm sorry
Very fun game, loved the battle scenes
Thank you very much hehehehe
The game reminded something of a Raft, namely the extraction of resources passing by.
Great job!
Thank you for playing xD yuuup, we got inspired by the Raft game for this one.
Very cool game! I really enjoyed the use of the grid on multiple levels.
Thank you very much! ;)
Thaaaanks :v nice to know that you enjoyed our game!
Hey this game is really cool! Catching the materials, not drowning, not going insane, managing HP all work together pretty nicely to make the game pretty tense considering how short it is. the turnbased RPG combat was a really nice surprise!
Thank you very muuch :V the combat also was my favorite moment of the game hehehehe
Great game! The grid attack reminded me a lot of those old Mario RPGs where you had to time your attacks just right to get the modifier. I had a lot of fun with this one and could definitely see this get expanded with multiple enemy/attack types.
Nice job!
Thank you! We intend to update the game and add more things in the future ;)
Thanks for playing.
Thank you for the review and tips. Yeah, it would be very fun to expand the types of enemies and attacks as you said. I also portrayed it on my mind during the development ʅ( ՞ਊ՞)ʃ definitely a thing that should be tried in the future!
WHY IS THIS SO UNDERRATED?!?! This game was so AWESOME, one of the most fun games I've played on the jam, not even kidding. This is actually amazing, everything is so creative, cool and fun. You and your team have POTENCIAL
Thank you very much!! ;)
I'm glad you enjoyed \( ՞ਊ՞)/ thank you for your review
This is BY FAR the best game I played in this jam. It is fun (A bit frustrating when you lose tho), and very well made (Inventory system, fighting system, etc..)
Thank you so muuuch :v
thank you very much!!