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Karma Konquest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #9 | 3.182 | 3.182 |
Concept | #11 | 3.182 | 3.182 |
Enjoyment | #14 | 2.909 | 2.909 |
Overall | #14 | 2.932 | 2.932 |
Presentation | #20 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
This game made by: Zipyann - Game designer, Programmer AunDeat - Programmer, Level designer UnylTyanDev - Programmer, Artist, Sound designer
Software used
Unity, Adobe Audition, Audacity, GitHub
Use of the limitation
In our game, there is a karma bar and at the end of the game, karma is calculated and then a good or bad ending is given, this is the main theme. And the restriction is included in the game in that it will be difficult to complete the game with a good ending, so in order to make it easier for him to pass the player can break the rules at the beginning of the game
Cookies eaten
None :(
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Comments
This one was pretty good! The concept was really nice, I enjoyed being able to make my choice depending if I really needed to get ammo/health urgently or not. I will say I wish there were more shops around. When I got to the boss I had to backtrack a very long way just to get some ammo (I couldn't even get it from other people because I ran out). Pretty good stuff!
This game was really great! A couple things though, try to keep pixel resolution consistent, and there also seems to be some layering issues with the UI and such, the ammo counter was behind the karma bar and the karma bar would sometimes clip behind the trees and such
Love the concept of this game and the design of all the demons! The theme suits the limitation perfectly. I'm grateful that you included lots of check points as I definitely needed them 馃槀 Sometimes, I'd get a bit lost and wasn't sure where I needed to be going so it would have been useful to have had a map or something, but the game works well without it. Really good job :)
Thanks for playing! :D
At some point I couldn't find any enemies to kill. But I love homemade art, liked the karma idea instead of just a number, and like the walk bob animation.
Thanks for your feedback!
I killed the big thingy but I broke the rules too much in the process =( It was a enjoyable adventure nonetheless =D Those fast red demons near the end are really hard to deal with especially since there is not enough ammo laying around. Fun game! Very cool concept. with a bit more polish, feedback on hitting enemies, hit sound effects and more ammo this would be 10/10.
Thanks for playing in our game! :D
Nice use of the limitation, but I think the game needs some polish, sometimes I get stuck on random objects, also the UI (tha one that indicates the karma) sometimes appear behind objects, etc. But overal nice game :)
We were in a bit of a hurry during development, which is why the game came out so buggy :D
This game was okay, although I found myself thinking the game was very long and repetitive. I do like the use of the limitation but it would have been nice for the roads to the villages to be shorter.
Thank you for letting us know what our mistake was :D