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Fae Hunter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 4.273 | 4.273 |
Use of the Limitation | #2 | 4.182 | 4.182 |
Presentation | #2 | 4.273 | 4.273 |
Concept | #2 | 4.091 | 4.091 |
Overall | #2 | 4.205 | 4.205 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
me
Software used
Phaser, Labchirp, GIMP, Libresprite, Audiotonic, LMMS
Use of the limitation
Each coin can be flipped once for a chance to get a better value
Cookies eaten
lots of cookies
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Comments
Presentation is top notch. Oozing juice. I feel like the coin flipping mechanic was nice but It was not as consequential to defeating an enemy as It could have been. Around the middle of the game I was thinking that I could just keep hitting the fire & it would take around the same time. I think having a limited number of fires or having the enemy do more damage would remedy that. Just a small thing though, GREAT job
Very solid entry, the sfx and overall juice are top level! I liked the art too, especially that of the last levels.
Contrary to others comments, I liked the power-ups, but I feel like the player should have the opportunity to choose them rather than being assigned randomly.
And maybe I would have liked a little more info from the game to help me plan (the actual life points of the fae, and how much it'll damage my life points next turn).
Overall very well done, I really enjoyed it!
Pretty good submission! I like the core concept, seems that if you elaborate on it a bit more it could be a pretty good game! As others have stated, the buffs don’t feel like they matter because you can’t see your HP or anything like that, and sometimes things can feel a bit out of your control. Overall, very good potential though.
It's really fun to play, the limitation is incorporated into the game very well and the art is wonderful. Overall a solid, simple and entertaining game.
The sfx and overall juice are incredible, i loved the backround art as well,
personally the powerups felt a bit useless as they seemed to little to matter
overall great game good job.
realy good idea! that can be a good mechanic for an rpg :D
good job i rate it high!
Nice game and good mechanics!
I would have only liked to see a number of the fae's and mine health, so that I can translate the coin numbers to meaningful progression.
I think getting a rough idea about each fae's attack capabilities would also be nice.