Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dungeon DetoxView game page

Your slime friends came over to party, but they all forgot to shower. Give them a bath.
Submitted by christianbookout, DisguisedGrandpa — 12 minutes, 51 seconds before the deadline
Add to collection

Play game

Dungeon Detox's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#33.8333.833
Concept#103.6673.667
Presentation#103.5003.500
Overall#103.5003.500
Use of the Limitation#203.0003.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2 - gose and devin

Software used
Unity, Pyxel Edit, Audacity

Use of the limitation
Harmless bubble gun and the bath are the only way to defeat enemies

Cookies eaten
1 apple pie and half a donut

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Really fun game, I would say that the UI could be made better but considering  it was made in 3 days by 2 people it's a fun and nice game!

Submitted(+1)

the whole aesthetic is crazy cute my guy, props for the leaderboard too

i guess the ui could be a lil better but still real good job i luv it

Developer(+1)

yeah definitely, the ui is something i realized is a little unintuitive (and also is very inconsistent lol). thank you for the feedback, very much appreciated! 

Submitted(+1)

I really loved the graphics. Good job! (also for the highscore)

Submitted(+1)

very cool game, very silly i love it. the controls are good, and it feels well balanced.

Developer

i'm glad you liked it!! :) 

Submitted(+1)

I really enjoyed the silliness and humour. The fact that the goblin is wearing a shirt and jeans is just crazy to me, I love it.

Submitted(+1)

Fun little game. The music is catchy. The colors were well-chosen. The 3 doors and 2 pieces of furniture kept me constantly on my toes as I kept trying to divide my attention.

The way the character can turn in all directions, while the player can only see in one direction, takes a bit of getting used to, but it works within the context of a short, faced-paced shooting gallery style game.

During some waves, there appeared to be lulls during which I knew more enemies had to spawn, but they were taking their time.

I only made it to wave 3 or 4, but I didn't see any variety in enemies. A bit of variety would have been nice.

Developer(+1)

thanks for the feedback! adding a variety of enemies is a great idea, i could see that making the game a lot more fun.