It gets a 3 S stamp of approval from me.
Simple, Satisfying, Smart
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #44 | 1.978 | 3.000 |
Enjoyment | #46 | 1.714 | 2.600 |
Concept | #48 | 1.846 | 2.800 |
Overall | #49 | 1.714 | 2.600 |
Presentation | #53 | 1.319 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Etim Otu - Programming & Music, Superflu0us - Game & Level Design, Zig zag - music
Software used
Gamemaker Studio 2, Ableton
Use of the limitation
The player is stationary and sends out electrical charges to progress through the stages
Cookies eaten
1 i had a honey bun :)
It gets a 3 S stamp of approval from me.
Simple, Satisfying, Smart
This is a really cool idea for a puzzle, and I like the first two levels. I wish there was more... I really liked the execution of what you have.
I really appreciate you trying out the game. As you can probably guess, we had planned on making many more levels for the game, but the holiday weekend made it tough to find time. If we take a second pass at the game, I'll be sure to shoot you a message so you can try out the rest of what we had planned.
It's always awesome when a game can so easily express its mechanics without needing any tutorial or explanation whatsoever. I was able to pick up, play and understand this game pretty much immediately!
Thank you! We didn't have as much time to make the game as we wanted, with the holiday weekend and all, but we tried to make sure that the game was very readable. This was especially important as we are a team of folks from very different parts of the world, so we had to collaborate asynchronously much of the time. Hopefully, if we take a second pass at the game, we will be able to keep that high level of readability in the art assets that we add.
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