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The Swindler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #42 | 3.667 | 3.667 |
Use of the Limitation | #42 | 3.444 | 3.444 |
Concept | #47 | 3.444 | 3.444 |
Overall | #50 | 3.278 | 3.278 |
Enjoyment | #85 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5
Software used
ProCreate 3DsMax Unity Engine Discord Trello
Use of the limitation
The limit released upon the start of the jam, was ‘Written in Alien Language’, which is incorporated through the manner that orders received are scripted in our own created extraterrestrial language. Players must decipher these alien messages to understand client requests and succeed in their copper crafting endeavors.
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Comments
I really liked the style and sound
the art sryle and story are amazing!
Love the art style and vibe, the game is a bit complex for me, but I tried to make something out of the ore, however I couldnt get past the casting ingot phase, However the backstory, tutorial, art style and game-play were fun, I would suggest a bit more instructions on how to cast the iron, but apart from that, great game !
Love the style! It took me a moment to figure out but I was able to read the orders and start the kiln. I couldn't really figure out how to take the ingots out though. Very cozy game, I can see this becoming some kind of blacksmith simulator in the future with enough work.
It was still super buggy unfortunately but we managed to finally update the build and fix a lot of the issues! :) Sorry about that!
I like the concept because it was the same as our submission : )))
The problem was I couldnt read the orders, they were too small and a weird angle.
I coudn't quite figure the game out but i really enjoyed the enviroment and the room is super cozy.
Thank you! Huge shout out to the artists and composers for carrying when our game was buggy, but its mostly fixed now :D
I couldn't figure out how to play the game. I put ore and wood in the furnace and then it seemed like nothing happened. It just disappeared.
Sorry about that, it was still pretty buggy but we got some fixes now and it runs mostly well now haha!