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Charon's River Ride!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 4.286 | 4.286 |
Enjoyment | #14 | 3.714 | 3.714 |
Overall | #15 | 3.786 | 3.786 |
Concept | #18 | 3.857 | 3.857 |
Presentation | #47 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
BigBear675: Programming, music, miscellaneous art, game design. Vince White: Art, game design, play-testing.
Software used
Godot, Aseprite, Audacity, Bosca Ceoil, BFXR
Use of the limitation
The light source of Charon's lantern is the main mechanic of the game. With it, you can spot boulders and burn enemies. So, you are using light to carve your way down the river. The enemies in the game use light to signify themselves as targets.
Cookies eaten
3 frozen Reese's cups, and one entire box of pasta.
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Comments
The sound effects and the art are amazing, the concept and the use of the limitation too. It was fun, good job!
Thank you very much!
I loved the sound effects, it made me smile while playing lol. The idea for this was really unique, I liked zapping the enemy spirits with the light beam. I really like the music you made too, it gave a cool vibe to the game. Great work! :^)
Thanks a lot for your nice comment! The sound effects are pretty goofy hahaha, probably an area of improvement for me but they made me laugh so I'm okay with that! I'm excited that you liked the music :D
The sound effects were funny. Also the difficulty felt very well balanced. I got 6 guys to the end.
Thank you! I had a fun time making the sound effects, lol. Good job getting to the end!