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A jam submission

Pop! FishingView game page

A game about fishing in a candy world.
Submitted by genderfr3ak
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Pop! Fishing's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#853.0003.000
Overall#1152.5502.550
Concept#1162.6002.600
Use of the Limitation#1242.5002.500
Enjoyment#1332.1002.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Tic-80, Gimp, Pixelorama, Tiled

Use of the limitation
It takes place in Candyland - the rivers are made of pop/soda!

Cookies eaten
None. Lots of hot tea, though.

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Comments

Submitted

Love the colors and graphics. Looks great!

Submitted

nice cute game

Submitted

I liked the overall theme you chose for this game, very colorful, nice work! :)

Submitted

pretty cool game and nice concept! I had fun playing it

Nice, but the game needs some improvements and additions:

1. It needs a sweet & kawaii music.

2. The character's sprite is static, it lacks animations specially idle & walk.

3. Maybe it can enter the house after getting all the worms and then pass the screen "You Win! Thanks for playing".

4. The soda rivers could at least give some animation to give the feeling of flowing water.

5 (optional). By the world's theme, especially because of the pink and brown palette, and on top of that with a little girl as a protagonist, It would be a good place to put an easter egg with similar characteristics (but... With "pixlexia").

(1 edit)

If you don't know, I will leave you a visual reference that will even serve as a cooperative mode idea:

Submitted

A true mini game on a tiny computer!

Candyland is a nice idea!

However, the color theme lacks contrast because most of the colors are so saturated, especially pink, blue and green. I suggest going for complementary or triad color theme.

Submitted(+1)

The art style in this game feels so good! I really enjoyed myself playing this game, one thing I found quite difficult was the character movement, I wish I could have moved diagonally, but other than that, this game is great! Good job :D

Developer(+1)

Ah yes, i did attempt to implement diagonal movement but it ended up being very jittery with normalization and way too fast without it. Maybe another Tic-80 dev has solved this issue. Thank you for the review!

Submitted(+1)

Heya! as I said, here is the recorded version of my feedback! I know you were there during the stream but here you go! Still loved the art!