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A jam submission

Beachfront BattlegroundView game page

Submitted by Steven786 — 8 minutes, 44 seconds before the deadline
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Beachfront Battleground's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#1151.3092.000
Enjoyment#1230.6551.000
Use of the Limitation#1230.6551.000
Presentation#1250.6551.000
Overall#1250.8181.250

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Steven786

Software used
Unreal Engine 5.3

Use of the limitation
I took the limitation and ocean theme to create a demo sandcastle third-person shooter. The player is a tiny sand man who's goal is to capture the castle.

Cookies eaten
4

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Comments

Submitted

Cool concept

Submitted

The enemies didn't move at all, is that a bug? Is there anything I could do to play the game anyway or could you provide a fix? I'd love to actually try the game concept out.

Developer(+1)

Thank you for playing it! It was more of a concept, and I used the game jam as an excuse to finally start on an idea I could present to my friends in my mini-studio as a potential larger next-game project. I didn't have as much time as I thought I would over the weekend, so the enemies don't move yet, and there is just a simple demo level I quickly made with Unreal's prototyping model tools.

For now, players can explore the level and get a feel for the environment. I plan to fix the enemy movement bug in C++ and add more interactive features soon, like a flag for the player to capture and the ability to use sand to create barriers. Thanks for checking out the concept as is!