Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Steven786

9
Posts
4
Followers
5
Following
A member registered Oct 11, 2021 · View creator page →

Creator of

Recent community posts

I really enjoyed playing your game! The pixel art is great, and I love the innovative mechanic of using the wind to move the ships.

Thank you for playing it! It was more of a concept, and I used the game jam as an excuse to finally start on an idea I could present to my friends in my mini-studio as a potential larger next-game project. I didn't have as much time as I thought I would over the weekend, so the enemies don't move yet, and there is just a simple demo level I quickly made with Unreal's prototyping model tools.

For now, players can explore the level and get a feel for the environment. I plan to fix the enemy movement bug in C++ and add more interactive features soon, like a flag for the player to capture and the ability to use sand to create barriers. Thanks for checking out the concept as is!

Great game! Feels complete and like everything goes together. If you were to add anything, I would recommend a penalty for hitting cubes with the wrong color. I was able to spam all the colors and still get points from the cubes. Overall loved the game.

Cool game! I liked the art style and had fun playing it.

Loved the game and I made it pretty far in one of my play-throughs. I really enjoyed the art style and the narration. Very well done!

I totally agree. I had planned to add viper droids patrolling the area with a vision cone and BB8 having some kind of zapping ability, but it was a busy week at college and I ran out of time. I still plan on adding more, so I can add it to my portfolio. Thanks for checking out the game and giving me feedback on it. 

This was a fun project to work on, even if it was a bit ambitious for a game jam.

Thank you! Glad to hear you liked it.

Nice!