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[GameJam] Dungeons N Donuts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1 | 4.500 | 4.500 |
Overall | #8 | 3.525 | 3.525 |
Use of the Limitation | #12 | 3.200 | 3.200 |
Concept | #12 | 3.500 | 3.500 |
Enjoyment | #22 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Thetra00 & Lya_x.x
Software used
Unity, Krita, Audacity
Use of the limitation
Sharing your food with adventrueres and caring for some wounded people who give informations for.
Cookies eaten
Thetra ate one Snickers - so he wouldn t be that hangry, Lya wanted some donuts but could resist till the end!
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Comments
This is a cute and relaxing game, I like the characters and the art style. I'm not sure if it is a bug though, but for me clicking the "X" on the knowledge and trader didn't close the panels for me so I got stuck at those points.
Cute! Well done. Enjoyable even if it had some shortcomings. I loved the wordplays too ^^
I think there is one design flaw setting you back, and that's the game does not have a final objective! I think many would enjoy it more if they had a goal set to work towards (I set a goal of earning 500 coins for myself) A goal could also help delay the sense of repetitiveness.
Smaller issues were with balancing. My clients kept asking for treasure intel majority of time and I hardly ever got any. I wasn't sure if there is a way to impact the kind of information I get.
Finally it was a bit too clicky for me. Text typewriter was breaking up the pacing, and the summon bell felt like an unnecessary click out of the way. Actually, I think even swapping the positions of bells would go a long way. Then the player could remain focused with their controls on the right side of the play area.
The art is really lovely but the gameplay gets samey pretty quickly, it could have done with a bit more challenge to make things interesting. I may have just gotten good RNG or something but I was able to give everyone full recipes without ever coming too close to running out of ingredients. I also got the same guy coming in a row so many times at the start that I was starting to think it was bugged, you may want add systems to massage the numbers so you avoid the extremes.
ah!! the characters are cutes.... cute games
A bit like potion craft and papers please
Awesome game, and adorable visuals! I like the information mechanic, it's quite fun and unique, even though it took me a second to figure it out. I played this game for wayy too long lol
Nice! the visuals look really sweet
Adorable graphics! Fun concept and easy to play, had a lot of text but otherwise pretty good! Good Job!