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Eggsail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #25 | 3.000 | 3.000 |
Enjoyment | #27 | 2.750 | 2.750 |
Concept | #29 | 3.000 | 3.000 |
Overall | #32 | 2.625 | 2.625 |
Use of the Limitation | #44 | 1.750 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot 4, Vital(synthesizer plugin), Audacity, Blender
Use of the limitation
The plot revolves around you delivering("sharing") eggs
Cookies eaten
16
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Comments
I found the mechanics for this 1 a bit different, took me a minute to figure out how to move the boat. Used to being in direct control rather than drifting along. The matching the wave mechanic was interesting, although some instructions for controls would be helpful.
I know what was happen but yet at the same time was so delightfully confused in the best of ways i think 10/10 would deliver more eggs (also the wave forming mechanic was super cool!)
I really liked that waveform minigame, gonna have to try that myself.
It is a pretty fun game, but while playing I was thinking "was this submitted to the wrong jam?" lol. Yeah, three different limitations does tend to lead to messes, but this one was a lot of fun nonetheless! I do think that, since a lot of the game had sound involved with the waveform minigame, I think the ending should've had more sound; it would've made it more stressful had the pitch been ramping up and getting louder or something. Cool game!
I definitely implemented this jam's limitation the poorest... last minute I was debating on whether I should even submit it to the minijam or not. Thanks for the feedback
I don’t understand anything, but the mini-game is interesting