Play game
Oh no, I made too many cakes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #8 | 3.600 | 3.600 |
Enjoyment | #11 | 3.400 | 3.400 |
Overall | #17 | 3.250 | 3.250 |
Concept | #17 | 3.400 | 3.400 |
Presentation | #35 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Lajos Kis
Software used
PuzzleScript and its built-in editor.
Use of the limitation
Through the gameplay: you have to share your cakes with your friends.
Cookies eaten
Approximately 20. Maybe a bit more.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Why are puzzles so addictive? I always feel like I need to finish just 1 more puzzle.
Nice game though, very retro in style.
Right? I have no idea why it's like that, but I feel the same :)
Thank you for playing!
honestly really enjoyed this game. Such a simple concept but executed beautifully. The use of colors (red & blue, brown & white) is so simple but a really great way to distinguish distinct characters and their cake matches. I also really enjoyed the way you teach the player, introducing new concepts one at a time in an isolated environment where the player can figure out what they need to do without feeling overwhelmed (i.e. introducing multiple people to feed in a super simple blank environment with clear visual distinctions.) The puzzles were also fairly good. My only real comment here is that the teaching of new mechanics could've been taught a bit better in later levels
Thank you for the feedback!
Glad you enjoyed the game :)
Nice game! The puzzle were just hard enough to be interesting without being frustrating. I appreciate the simplicity of the palette and how clear everything was with just a couple of colors. Sometimes a I accidentally double-pressed a key, but since there was an undo button, it wasn't an issue.
Thank you for the feedback!
Glad you liked the game. :)
This had remarkably good puzzle design! There was a good amount of difficulty without too much frustration. I do think some levels could have done without a person and their cakes if they don't contribute to the others, but that only happened once or twice. The biggest problem for me was figuring out what tiles can push which other tiles, as there weren't any levels that had a "catch" teaching you than ingredients and cakes cannot push each other. Really, I'm just nitpicking, and I had a wonderful time and I played the whole thing through :)
Thank you for the feedback! :)
Yeah, this is where not playtesting with other people comes out, I totally missed the fact that I should also do an introduction level on already fruited cakes and fruits interaction (or rather the "noninteraction" between them) :)
Glad you liked it!
The puzzles are really interesting and not always obvious.
Thank you :)
great game, and great concept also xD
Thank you :)