I just can't... the way you use PuzzleScript. So impressive, love your styling choices. And all this is plain PuzzleScript right? Assuming from the available hack link. Super impressive work :)
You quickly became my new favorite developer thanks to your current line-up (this game and Building 71). Love the way you tell a story using psychological horror. Can't wait for your next game! :3
Thank you! Yeah, I thought about the highlight, but I couldn't figure out a good way to do it. Also the stripey shirts :) PS is limited, but I just started to look into PS Plus (and some other forks), so maybe I'll find something to work with.
And yes, I forgot the level counter, I will add it :)
1:42 on first try! So much fun. After the first few levels I was like "this feels like very fast, almost supermeatboyish, where are the saws" and then 2 levels later there they were. :D
Thank you :) 11th is actually the last level, so don't give up :) Some levels I did from sketches, some levels I kind of just iterated around in the editor in PuzzleScript until it felt right.
Played it now, really great atmosphere, and I wasn't too far off with The Dig vibes :) Sweet little adaptation, and I liked how much you left up for the imagination of the player in the ending.
Such a nice concept, but the unforgiving difficulty feels so unfair from time to time. I just had 3 rounds in a row, where I had nothing in my hand, and I was dealt 4 zombies. I get that in the land of zombies that's how it is, but it isn't really enjoyable this way :(