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A jam submission

Schoolwork ScrambleView game page

Collect all the homework or be fired! Made for Mini Jam 170
Submitted by bigggstile (@ICreateBadGames) — 5 minutes, 2 seconds before the deadline
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Schoolwork Scramble's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#162.9153.222
Enjoyment#172.9153.222
Presentation#182.9153.222
Overall#202.8643.167
Concept#262.7143.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
GDevelop

Use of the limitation
The homework you need to collect is ripped into pieces and scattered around the room.

Cookies eaten
A whole bag of skittles

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Comments

Submitted(+1)

This was so much fun to play! I enjoyed scanning for the homework, and I thought the difficulty was nicely balanced. Great job!

Developer

Thank you! I was curious how others would feel about the difficulty so I appreciate the feedback!

Submitted (1 edit) (+1)

I HAVE SOMETHING TO SAY !!!
i finished the day while the gameover screen was being displayed. i got both screens to showup... WHY AM I FIRED !!! xD

otherwise, there's a big bug with the pickup progress bar, if you release the bar does not reset so it's desync.
also i'd like to know, where the music come from?


Good game ;D

Developer (1 edit)

I greatly appreciate the feedback! Unfortunately, I didn't run into this issue during testing and I didn't think both screens would appear at once lol. I suppose technically depending on if you finish right as or right before the timer reaches zero you're either just barely "too late," or just barely early enough but I'll have to look at that and fix it. And I'll have to double check but the idea was that if you release the bar before it fills completely, the value it's at should stay the same until you finish the action.

As for the music, GDevelop, the game engine I used, comes with a library of sound effects and copyright free music, so I browsed their library until I found music that fit the levels! 

And thanks!

Submitted(+1)

To reproduce this bug, stay near the last item to pickup and when you know the time is gonna drop to 0, start picking up the last item.

Developer

Got it, I'll look into fixing it when I have the time. Thanks!

Submitted(+1)

Music and graphics were great for the environment you chose. Fun overall!

Developer

Thank you!

Submitted(+1)

Fun game, a little Where's Waldo esque, well done!

Developer(+1)

Thanks! I'll gladly accept a Where's Waldo comparison, it's a classic.

(+1)

I think collecting a piece could offer a small time bonus so that if you finally located the paper you have a boosted chance to go collect the final one. Neat concept though, well done.

Developer (1 edit)

Good idea! I had some difficulty determining how long the player should have since I already knew where all the pieces were and only had enough time for one play-tester. But I appreciate the feedback and will look into it.  Thanks!