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bigggstile

26
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A member registered May 11, 2020 · View creator page →

Creator of

Recent community posts

Thanks!

Thank you!

I appreciate the feedback but unfortunately I could not recreate this issue to find out how to fix it.  Unless you turned off screen and the cause of death text glitched I'm not sure what may be causing this issue. But thanks for playing!

Thanks very much!

Yes, I was told there was a glitch involving one of the traps not showing up. I’ll be releasing an update today to fix it. Thanks for playing though!

Thanks for playing! And thanks for letting me know about the invisible spikes, I’ll look into it when I can.

Thanks!

Thank you!

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I wanted to make it semi-difficult to find the battery but I'll look at again it for a patch I'm going to release. Thanks for playing!

Thanks for the advice. I didn't spend too much time focusing on the assets because I chose whatever worked from the in-engine asset shop for time purposes but I will keep that in mind for future projects! Thanks for playing!

Got it, I'll look into fixing it when I have the time. Thanks!

Thank you! I was curious how others would feel about the difficulty so I appreciate the feedback!

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Thanks! Much of the credit goes to LimeZu for the asset pack!

Thank you!

Thanks! I'll gladly accept a Where's Waldo comparison, it's a classic.

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Good idea! I had some difficulty determining how long the player should have since I already knew where all the pieces were and only had enough time for one play-tester. But I appreciate the feedback and will look into it.  Thanks!

Thank you!

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I greatly appreciate the feedback! Unfortunately, I didn't run into this issue during testing and I didn't think both screens would appear at once lol. I suppose technically depending on if you finish right as or right before the timer reaches zero you're either just barely "too late," or just barely early enough but I'll have to look at that and fix it. And I'll have to double check but the idea was that if you release the bar before it fills completely, the value it's at should stay the same until you finish the action.

As for the music, GDevelop, the game engine I used, comes with a library of sound effects and copyright free music, so I browsed their library until I found music that fit the levels! 

And thanks!

I’ll take a look, what is wrong with the camera and when does the problem occur?

Hey Giritto, I just released a new update that should fix the problem you were having. Thanks for informing me! 

Thanks for the info, glad you enjoyed it! I’ll check it out and see if I can fix it.

Low Effort Jam 2 community · Created a new topic Game Jam

I absolutely love this game jam series,. Is there any info on how often they will be hosted?

SKIBBLE JAM 2020! community · Created a new topic Donations

Are we allowed to put optional donations in our game?

Same!!

I believe downloading from their website, every time there is an update it will download automatically when you're not using GDevelop.