Impressive work on the 3D models and level design. Game is too hard for me. The side to side movement speed has a wicked non-linear speed-up. But I there are probably players out there with much better reflexes than me, that can ace this. Idea: it would be so cool if the building above you explodes when the evil gun dude passes down.
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Team members
5
Software used
Godot, Blender, Paint 3D, GIMP, Photoshop
Use of the limitation
We are falling "from the top" of the building
Cookies eaten
31
Comments
We just dont fall fast enough, idk if I am playing it wrong but it seems no matter how fast I fall laser always catches me. Also, the player running speed was way too high.
I think in one of the last minute merges on GIT we've picked the wrong balance parameters :) it was supposed to be easier but still challenging. The running speed was supposed to be pretty fast but for sure it takes some time to master, our goal was to make the game more about falling and aiming for a next hole in the floor rather than stopping and running to the next hole :D But definitely we should've allowed more time for players to get comfortable with steering :)
Thanks for feedback and for playing :)
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