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We just dont fall fast enough, idk if I am playing it wrong but it seems no matter how fast I fall laser always catches me. Also, the player running speed was way too high.

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I think in one of the last minute merges on GIT we've picked the wrong balance parameters :) it was supposed to be easier but still challenging. The running speed was supposed to be pretty fast but for sure it takes some time to master, our goal was to make the game more about falling and aiming for a next hole in the floor rather than stopping and running to the next hole :D But definitely we should've allowed more time for players to get comfortable with steering :)


Thanks for feedback and for playing :)

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steering the fall wasnt an issue, it was the fall speed. I think its slower than the laser. In some runs I had almost no interruptions, but the laser caught me anyway. Anyway, great work to you and the team!

(+1)

Yeah, the falling speed or the laser speed is what I meant when I was talking about balance parameters :)