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Mykyta

160
Posts
9
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7
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A member registered Aug 14, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot!

Wow, thanks a lot! 
The rules are - find 3 ingredients and throw them into the kettle to complete the game. 
Which ingredients you need you can see above the kettle when you near it. 

And the wizard randomly sneezes with different periods. It can be between 1 and 10 seconds. 
When you sneeze on objects - them become alive but passive. And if you sneeze on the same object a second time - it will become evil.

The initial idea was to make it hard to play when things become evil. So the goal would be to avoid sneezing on things at all costs. 
But the location is too big and evil monsters not really interrupt the gameplay much. So in the end it's just fun game where everything can be made alive 😅

Thanks for playing 💛

Thank you 😊 

Small and fun - I like it )
I won, But still I wasn't sure I marked all monsters right. There is no confirmation about it. Or if I won it means that I only selected the right thing? 

Cool game!
I like how with one ection you managed to make different mechanics! Less is more. It's a best way to make deep gameplay for games! Well done!

Also thanks for the gamepad support 💛

OMG how a human brain can come up with this? 
One of the best implementation of the limitation and it's a great game concept in general!
I just amazed! 
Also appreciate to not make this game too complex. I mean I stuck a few times but not for long. And I have my "Ah-ha" moments. This is so cool, great job!

I really like the main idea - it was fun. 
I can imagine this as a full game for relaxing )

I like that you found time to make enemies unique - nice) 
Also I like the feel of the shot. 
I would suggest to add small reload sound or bullet input when the gun is ready. At least for me it was a bit annoying to keep tracking the reloading line with my eyes. But maybe then it would be to easy. Idk )

Everything is alive in this game except me 😅
Great concept! 
To hard for me though. I am just not really good at such games)

The one thing I can recommend is to make UI more clear. It blends with the game itself and it's hard to see it.

I don't really get it... 
I won by I just started to try every object until I found it. 

Do the dialogs matter? It feels like they are trying to give you a hint. But I didn't understand them. 

I dialogs matter - then this is a good concept but should be a way to make it more obvious. Or at least start with an easy tutorial or something. 

And if dialogs don't matter - then I am not sure how the monster should be found.

Wow - I like it! 
The limitation implemented in a right way, great job! 

I like how furniture moves - it's not to obvious, like it tries to hide and pretend to be not alive 😅

I really enjoyed playing the game!

I like the concept - it can be a cool game with a lot of content and kinda arenas where you get new parts by defeating the enemies 💛

So creative!
I like the amount of different features with each monster. Great job on that!

Though it's hard to really solve the puzzles at least for me.
I am sure that the most of them I solved not the way it was meant and it's a good part. But it's really hard to think ahead. It's more like "just try different things until it works".

But the art is cool 💛

I'll need to check that out, you are not the first mentioning this 😅

Thanks 💛

Thank you 😊 

Thanks you )
Yeah I had so many ideas of how to expend the world and to give unique personalities and features to all the objects but, as always, I was out of time )

Thanks! 
It's a pleasure to hear people have their moments in the game 💛

Thanks ❤️

Thanks 💛

That was initial idea - to make you avoid sneezing on things but we had no time to make the game difficult enough. And at the same time I didn't want it to be annoying. 

Finally someone made a game with controller support 😅
But the game too hard and feels unfair :(

It looks weird but in a good way
I reached the end with one HP 😅

The concept is there but it lacks some more feedback of what is going on during the game.

Jams are perfect for practice! Keep it up!

Somehow I feel nostalgy playing it 😅
I really like the work on details that punching things they change visuals and revealing some new details - cool!

I love the art style! 
Also cool puzzles. It's like math lessons but enjoyable😅😅

Very cool concept and the art style!

It could be fun but the time windows is to small. For me at least )
I like the art though 💛

Good Godot practice )
The concept and the core is there. Now you can extend it with cool models, sounds and effects to make it feel satisfying 

Not much to do in the game but the feeling I got from it somehow made it satisfying. Great job on it!
THough I lack of some small animations for the squares. Like their walk animation or something to make them more alive.

Unique concept - I needed some times to understand what does it mean being fed to food 😅
Nice work )
Also nove work with the models, I like the style. And the sounds are nice and satisfying 

Look really good. The art is great!
Feels also good. 
But I wish there was a magnet for the xp points )

Wow, the puzzles are so cool! 
They are not hard but they are smart - this is the best part of the game. I usually don't like puzzles in games. But this one is perfect! And the variety of puzzles is amazing. Come up with one puzzles is a challenge but make 10 of them and all unique and cool but at the same time engaging, clear and solvable - 🤯

The game also looks nice and clean.

The only issue I have - the music and sounds are to loud and for more reason even when I set volume on my PC to 1% - it still was too loud. But maybe it is problem on my side. Idk.

Cute little game - I like it) 
Controls work perfectly, there was never a situation that I clicked something that I don't want. Considering how much there are objects - it's a nice thing.

I would adjust the shadows a bit since the look a bit weird and add some nice UI and it would be a perfect entry 💛

Yay, thanks!

Thanks 💛

🤣 how? 

Solid implementation💛 - I wish the sword hitbox was bigger though.

You did it, You did the game that fits perfectly the limitation. 
Also it's cute and good looking. I have no complaints or issues )
One of the best entries)

One of the best entries here ) 
Very enjoyable! So many little things that just work - so cool)
I like the models and small little effects 💛

One of the games I wanted to play even before it was released)
Perfect implementation of the idea. Which is simple and enjoyable. 
Minimalistic style and small satisfying animations and sounds - feel polished and right in spot ❤️

Also I like that the game rule are clear even without reading the description)