Thanks a lot!
Mykyta
Creator of
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Wow, thanks a lot!
The rules are - find 3 ingredients and throw them into the kettle to complete the game.
Which ingredients you need you can see above the kettle when you near it.
And the wizard randomly sneezes with different periods. It can be between 1 and 10 seconds.
When you sneeze on objects - them become alive but passive. And if you sneeze on the same object a second time - it will become evil.
The initial idea was to make it hard to play when things become evil. So the goal would be to avoid sneezing on things at all costs.
But the location is too big and evil monsters not really interrupt the gameplay much. So in the end it's just fun game where everything can be made alive 😅
Thanks for playing 💛
OMG how a human brain can come up with this?
One of the best implementation of the limitation and it's a great game concept in general!
I just amazed!
Also appreciate to not make this game too complex. I mean I stuck a few times but not for long. And I have my "Ah-ha" moments. This is so cool, great job!
I like that you found time to make enemies unique - nice)
Also I like the feel of the shot.
I would suggest to add small reload sound or bullet input when the gun is ready. At least for me it was a bit annoying to keep tracking the reloading line with my eyes. But maybe then it would be to easy. Idk )
I don't really get it...
I won by I just started to try every object until I found it.
Do the dialogs matter? It feels like they are trying to give you a hint. But I didn't understand them.
I dialogs matter - then this is a good concept but should be a way to make it more obvious. Or at least start with an easy tutorial or something.
And if dialogs don't matter - then I am not sure how the monster should be found.
So creative!
I like the amount of different features with each monster. Great job on that!
Though it's hard to really solve the puzzles at least for me.
I am sure that the most of them I solved not the way it was meant and it's a good part. But it's really hard to think ahead. It's more like "just try different things until it works".
But the art is cool 💛
Wow, the puzzles are so cool!
They are not hard but they are smart - this is the best part of the game. I usually don't like puzzles in games. But this one is perfect! And the variety of puzzles is amazing. Come up with one puzzles is a challenge but make 10 of them and all unique and cool but at the same time engaging, clear and solvable - 🤯
The game also looks nice and clean.
The only issue I have - the music and sounds are to loud and for more reason even when I set volume on my PC to 1% - it still was too loud. But maybe it is problem on my side. Idk.
Cute little game - I like it)
Controls work perfectly, there was never a situation that I clicked something that I don't want. Considering how much there are objects - it's a nice thing.
I would adjust the shadows a bit since the look a bit weird and add some nice UI and it would be a perfect entry 💛
One of the games I wanted to play even before it was released)
Perfect implementation of the idea. Which is simple and enjoyable.
Minimalistic style and small satisfying animations and sounds - feel polished and right in spot ❤️
Also I like that the game rule are clear even without reading the description)