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A jam submission

The Dimwit BrothersView game page

Submitted by AdamBrennan — 4 minutes, 27 seconds before the deadline
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The Dimwit Brothers's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#253.6363.636
Concept#293.6363.636
Use of the Limitation#413.5453.545
Overall#473.2503.250
Presentation#972.1822.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Language: Haxe - Engine: HaxeFlixel

Use of the limitation
The colourful boxes are always in constant motion. Due to this, this causes the player to always be in constant motion. Because if they aren't they will die.

Cookies eaten
0. That would mess up my workout routine LOL

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Comments

Submitted

This is pretty fun, great job! My highest score was 40.03 seconds.

Developer(+1)

Thank You! Glad you enjoyed it!

Submitted(+1)

49 seconds, I concede to you and your 59 second high score. This was pretty enjoyable, the music is great! Some feedback  for which brother died (maybe freeze frame the field with where the boxes are) because I felt sometimes I died to buggy collision.

Regardless I had fun with this one!

Developer(+1)

The freeze frame was something I wanted to include originally but just didn't have time for. I agree the collision could bug out every once in a while. (thankfully it seems pretty rare) Anyways, I'm glad you had fun with it!

Submitted

I had a lot of fun playing this game. I got to 30 seconds! some better enemy art would be nice.

Developer

Glad you enjoyed it. I agree completely I would've liked some better art.

Submitted

Really enjoyed the use of gravity here, i got 67 seconds! Would have loved some more art. Great work

Developer(+1)

Thank you! Art was literally the one thing I was concerned would push people away. If only I had more time... and could draw.

Submitted

Quite an interesting idea. I liked dodging the flying rectangles. And the idea with the brothers is good

Developer(+1)

Thank you! The brothers idea was to try to make it a bit unique as I felt a 2D endless runner has been done a million times over.

Submitted

This is an interesting game, I like the gameplay concept! I found it difficult to juggle flipping gravity and jumping, it's hard to know when either option would be better than the other - though that does feel like something you'd get a feel for if you spent more time playing (and had faster reactions than me haha).

Developer(+1)

Glad you liked the concept. I definitely would've liked to make an easy and hard mode but didn't have time. Personally, I found juggling between the gravity and jumping became easier the longer you played but I appreciate the feedback.