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A jam submission

GravityFallingView game page

Submitted by Sappir — 1 minute, 7 seconds before the deadline
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GravityFalling's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#732.9232.923
Concept#882.5382.538
Overall#962.3272.327
Enjoyment#1041.9231.923
Presentation#1061.9231.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
godot

Use of the limitation
you're constantly falling

Cookies eaten
3 pieces!

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Comments

Submitted(+1)

It was overall good. However sometimes I felt I was getting stuck in a negative point loop when I'd hit a ball and keep hitting balls over and over.

Developer

Yes I should definitely tweak the hit and maybe add a bit of invulnerbility after you get hit.

Submitted (1 edit) (+1)

Maybe it's just me, and it could be, but the speed and frequency of the balls are super difficult for me to try to dodge (managed almost 4000 score on my best run). Perhaps removing or slowing them down would make it more playable for me at the very least, or making the lower-scoring blue brick give some protection perhaps or restore health. Just an idea.

The concept is very good and the audio is pretty good, the breaking sound is satisfying. Pretty good game submission!

Developer(+1)

Thanks for playing! These are great ideas!

Submitted(+1)

Pretty cool! I like the glass SFX, and the arrows are pretty useful. I just wish there weren’t balls coming from below since they’re hard to react to.

Developer(+1)

Thank you! I added a little explosion at the begining of the glass sfx too!

Submitted(+1)

Is there a reason to break the blue squares over the gold ones, or vice versa?”

Developer

Not yet! Thanks for playing!

Submitted(+1)

The concept is good and I love the glasses breaking sound. I think it lack some challenges.

Developer

Thank you! I'll add it soon!