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A jam submission

OutfoxedView game page

Play as a bunny trying to find the mercy of the Fox.
Submitted by Descon Games — 32 minutes, 46 seconds before the deadline
Rated by 11 people so far
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Outfoxed's itch.io page

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Team members
DesconGames, calibrettokid

Software used
Unity, Aseprite.

Use of the limitation
By using the flip a coin mechanic at the end. Also, flipping a coin is a form of pushing your luck so we made a game where you have to push your skill and luck by clicking on the randomly rolling icons.

Cookies eaten
zero, I had no time. Literally poured 16 hours from Friday to Sunday into this thing.

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Comments

Submitted

Liked the concept but I seemed to always get caught

Submitted

High score of 6! I didn't *quite* get the roulette mechanic I think, lining up 3 carrots or 1 carrot and foxes or blanks seemed to be about the same as long as you clicked on the carrot, and after a certain amount of time the fox just seems to get you. I quite liked the art and the coin mechanic was a good way of incorporating the jam limitation, though it does seem to end your run regardless of outcome or choice. Good work getting this over the line in time!

Submitted

Loved the music and art! I might have just missed it when I was playing, but some more distinguishable indicators when stopping a roll and selecting a hole might help clear up confusion. Great job!

Submitted

Fun take on the theme. I have to say I really like the pixel art, its really good. Fox seems to have always caught me though, not sure if I was doing it right. 

For some constructive feedback:

  • Slow down the tutorial so its easier to read
  • UI Scaling went out of my window meaning it was difficult to read the text
  • Add an exit button so I can leave the game (for desktop players)

Good job and nice YT channel!

Developer(+1)

Sorry the UI is messed up, I uploaded 40 mins before the deadline and I needed to go to sleep. side note: right click to stop the roll, left click to select which option. It was a bug I knew about but I couldn't manage to fix in time.

Submitted

UI is definitely a massive time sink to work on for every resolution so no worries!

Thanks for the heads up, ill defo try playing it again now that I understand more :)

Submitted

I understand that this is a good idea, but if you refine it, complete the training, and make the interface more intuitive, it would most likely be a treat. When you play my game, you can point out the flaws as much as possible.

Submitted

It's a neat idea but it seems to crash a few turns in.

Developer

yeah. just fixed it. The original version you played is the downloadable version, but the game should work now!