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Team members
Susu0
Software used
Unity, Photoshop, Jsfxr
Use of the limitation
I incorporate it, by adding coin here and here, and sometime hidden behind wall, or by going to left at the beginning
Cookies eaten
1 cake
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Comments
That is an interesting game, a bit confusing sometimes though. I figured out plane controls only on a second playthrough because saw some comments saying that plane controls are good, on the first run I just flew in a straight line and it worked) I also found an infinite jump glitch, you can just press E turning into the boat and back into the normal form, and each time the player gets vertical boost
It's a cute game! I really like the artstyle. The little figures on the sticks, along with the curtains, remind me of those mini-puppet-theaters for kids, which is really cute. The mixture if hand-made assets with digital drawings creates this unique, absurd style, that together with the cute designs gives the game this otherwordly, fairytale feelings. I would suggest leaning into this style, the game could definetally be expanded! The plane was a bit confusing to use at first, but it didn't take much time to figure it out. I think it would be nice to make the hitbox for the plane a bit smaller, though. Also, in the second level, if you jump into the water as the main character (without turning), you can still walk through. And as some comments mentioned, the button to turn into a plane is Q and not A. The idea with the coins seems pretty fun, perhaps you could add something to use those coins on! I would like to see more levels for this game, it seems fun.
Great visuals. Gameplay could use some more polish (Curtain animation blocking view, camera zoom), but I had fun with it. Especially enjoyed the plane controls, they weren't what I expected but felt satisfying to use!
The airplane button is actually Q. The obstacles are impossible to react to in the plane and taking off is unintuitive. Flying is fun once you get in the air! the hit detection is also not great as I would be reset for no reason sometimes.
Thank you, i will fix what i can, i realize that correcting but is an hard part
The airplane button is actually Q. The obstacles are impossible to react to in the plane and taking off is unintuitive. Flying is fun once you get in the air! the hit detection is also not great as I would be reset for no reason sometimes.
It has good graphics and really good ideas but I feel like they haven't been implemented as well as they could have been, and the controls are very finnicky
Cute concept and good use of limitation. The game is good, you should be proud. However, it's very buggy, just in the first airplane part, I broke the game TWICE, the airplane part is also annoying and hard to control.
If you want, please playtest my submission, I would love some feedback, as well.
Thank you very much, i fixed what i can