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Not Just Any Box's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #11 | 3.432 | 3.600 |
Concept | #31 | 3.146 | 3.300 |
Overall | #31 | 2.813 | 2.950 |
Presentation | #32 | 2.860 | 3.000 |
Use of the Limitation | #45 | 1.812 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Optiplex790
Software used
Pygame-ce, photopea, and pycharm
Use of the limitation
The limitation at the end of this was incorporated by telling the player the truth about the time crunch. It was originally going to be that the play was unknowingly able to control time.
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Comments
Like the person below me said, its a cool concept with floaty physics, and the game does indeed crash when you close it. I honestly have nothing to add other than that lol
Thank you!
It's a cool concept. The physics felt really floaty at first, but it made more sense in the later levels where you could launch things from the bottom of the screen.
Also, I didn't see a way to quit the game so I manually closed the window which threw an error.
Thank you! The error is actually the super-secret that I completely meant to add! Please trust me I swear I'm totally not lying.
I like it, the vibe and concept are pretty good, but the level design is okay.
Thank you! I planned on spending more time on the level design but I got stuck on the jumping script for way too long and by the time I realized what I was doing wrong the jam was almost over.
Really nice idea, was very satisfying playing around with the time mechanic. They don't make boxes like they use to. Great job!
Really nice idea, was very satisfying playing around with the time mechanic. They don't make boxes like they use to. Great job!
Thank you!
Fun game! The mechanics were unique and easy to understand and the tutorial text added a lot of personality to the game. Nice job!
Thank you!
Really nice job. This was simple, clean, and fun. The end part took me a little bit because it was so dark/low-contrast that I didn't realize where I needed to exit, but that's a very minor quibble. :)
Thanks! I wanted to add lighting but I didn't realize how much longer I had left until too late so I rushed a little on the later stages.
I beat the game :) The graffiti messages on the wall made it kinda cinematic. Cool stuff!
Thank You!