Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Micro VS MagicView game page

This is a maaaagic world! But it wouldn't be nothin' without technology!
Submitted by ScalphaMission — 14 minutes, 13 seconds before the deadline
Add to collection

Play game

Micro VS Magic's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#24.2734.273
Gameplay#33.6363.636
Overall#123.2363.236
Presentation#153.0003.000
Art#282.8182.818
Audio#292.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just Me

Software used
Unity, Blender, Aseprite, Audacity

Cookies eaten
I ate blood and sweat and quest bars

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I have to say, you have some really cool ideas in this game. Was very surprised when I realized you control two characters. Think if you go back to this and clean up some things you'll have something great on your hands. I won't nitpick glitches and clunky controls because I know we didn't have a lot of time to finish our entries.  The only thing really holding this game back was the handling and occasional glitches. Great work.

Submitted (1 edit) (+1)

This got to be the first lockpicking minigame I actually enjoyed playing.

Submitted

Woah, interesting use of the theme! dungeon within a dungeon, clever!

I think if you want to iterate over it, you can try to improve the platformer controls, they feel a bit heavy and unresponsive. For guidance, you could check this gamasutra entry on platformer control, or this GMTK video.

Submitted

Very good use of limitation, I really liked this one a lot. It's not perfect and need a bit of polish but oh boy does this stand out as a favourite to me! the puzzles were nice! The only issue that I had with the art is that the main character was 3D and the little robot and the boss was 2D.

Interesting style of that what you were going for though! I really liked it I would love to see you keep going :) I dropped you a follow :)

Developer

actually everything was 2d sprites but yeah the main character and goblins were rendered in blender. Think Donkey Kong Country

Submitted

Very fun game.

Submitted(+1)

Very cool !

Submitted(+1)

Nice