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Squee-mail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #20 | 3.019 | 3.375 |
Art | #21 | 3.466 | 3.875 |
Gameplay | #23 | 3.130 | 3.500 |
Overall | #26 | 2.952 | 3.300 |
Presentation | #35 | 2.571 | 2.875 |
Use of the Limitation | #38 | 2.571 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Unity
Cookies eaten
Too Much
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Comments
Nice art!
This was really fun once I figured out that the "Next level 50/40" text was a button I was supposed to click, I thought it was just telling me how many points I needed for the next level so I wasnt sure how to progress! >.<
Using the mouse button to grab something when you dont actually need to be hovering your mouse over it is a bit weird, A keyboard button might be better for that. The physics for grabbing things is really fun to mess around with though, even if it was a bit janky. I liked tossing the messages off the screen from afar to maximize my points.
Speaking of which, displaying your current points and the amount you need for the next level while you're playing would be nice.
Fun game, I liked the music and the art was cute ^^
Nice game, but you need to modify the initial levels
Looks nice and polished! Art is awesome!
This game is really neat! i really liked a lot of the effects and the audio also stood out!