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Find-a-Signal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.856 | 3.856 |
Use of the Limitation | #3 | 3.944 | 3.944 |
Art | #5 | 4.111 | 4.111 |
Audio | #7 | 3.722 | 3.722 |
Gameplay | #7 | 3.778 | 3.778 |
Presentation | #8 | 3.722 | 3.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
GodotEngine
Cookies eaten
10
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Comments
The art and the sound are amazing, the player dies in one hit but you can spam the attack button (that makes the gameplay balanced), and I like how you managed to fit perfectly both the theme and the limitation. Amazing job.
Great art style. Fun game, its a little tricky but helped by the fact that you don't need to face the enemies to attack them.
I only got 33% downloaded on my dank memes though, I'll have to go back and try again.
Thanks. Yeah, give it a try. It designed the way you can beat it only after a couple of tries
Fun game, though once I figured out I could spam attack with no real penalty it got too easy...
Also its a large map to find such a small hotspot in.
Satisfying to kick the enemies though! And all the art is great.
Thank you for your post. Actually, I thought that the map is too small
This is an Incredibly cute game! I love it and there's nothing I would say needed work
Very nice and fun to play, I like good low-poly art. Excellent work!
It's very cute! Like that graphics and enjoyable gameplay. The city seemed really big ;)
Love this! Funny, fits the theme, follows the limitation, and the graphics are amazing. The environment design is great. How'd you like Godot for making a 3d game? I can't say I've tried it for that yet.
Godot is alright for 3D until you are not trying to make photorealistic graphics, but the quality is improving update after update. In 3.2 fbx and gltf 2.0 support was added, what makes it so much easier. Also it has some cool tools like 3d gridmaps and 3d navigation. You definitely should try it!
It took me a second before I realized it was a "am I getting hotter or colder" thing with the wifi. I was expecting I would have to get to the top of a building but couldn't figure out how. Once I got it down, I think you have a fun gameplay loop going on!
Thank you for comment. Originally I wanted to make a tutorial level, that explains everything, but didn't have enough time for it
overall super cool game, I especially liked the minimalistic, clean and blocky design of the game. The gameplay feels super smoth obviously there are small little changes that could have improved the feel even more, but for something done in three days this is amazing.
Thanks! I've spent really a lot of time making 3d assets