Very cool concept! I love the possessing other creatures, and the roguelike playstyle is perfect for this idea, although the turn-based action made it easier to possess each creature one by one, effectively destroying them. At one point, though, I was moving toward the exit and I just died, even though nothing was around! This is an idea I'd love to see hashed out in further detail.
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Haunted Fortress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #13 | 3.074 | 3.286 |
Enjoyment | #18 | 2.138 | 2.286 |
Overall | #18 | 2.472 | 2.643 |
Presentation | #19 | 2.405 | 2.571 |
Use of the Limitation | #20 | 2.272 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Cian Moriarty (me)
Software used
Unity
Cookies eaten
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