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Haunted Fortress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #13 | 3.074 | 3.286 |
Enjoyment | #18 | 2.138 | 2.286 |
Overall | #18 | 2.472 | 2.643 |
Presentation | #19 | 2.405 | 2.571 |
Use of the Limitation | #20 | 2.272 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Cian Moriarty (me)
Software used
Unity
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Comments
Very cool concept! I love the possessing other creatures, and the roguelike playstyle is perfect for this idea, although the turn-based action made it easier to possess each creature one by one, effectively destroying them. At one point, though, I was moving toward the exit and I just died, even though nothing was around! This is an idea I'd love to see hashed out in further detail.
Very cool and old school. However when surrounded it was very difficult to tell who was attacking. I think I got around 5 floors down and that was mostly luck. Were the levels bespoke or procedurally generated?
Thanks for playing :) I'll be sure to check out your game soon, yeah the levels were procedurally generated
The game itself is very pretty and the concept written in the description is interesting, but I found it very difficult to understand the mechanics while playing. Also, the death and floor transition seem like the same thing to me.
Thanks for playing and the feedback! :) So when you advance a floor the difficulty increases (more enemies) and if you die it resets to 1 enemy