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A jam submission

Colored CrystalsView game page

Submitted by NatashaZettler, arthursz — 8 minutes, 18 seconds before the deadline
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Colored Crystals's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#323.6253.625
Overall#423.4063.406
Enjoyment#463.2503.250
Presentation#493.3753.375
Concept#633.3753.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Arthur and Natasha Zettler

Software used
Unity, Pixilart, Audacity,

Cookies eaten
0 :(

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Comments

Submitted

Game was great in fullscreen! I have the memory of a goldfish, so getting used to the color combos took a sec. After that, it was pretty fun!

Submitted(+1)

this game is zoomed in can zoom it out a little   or make the camera move before you reach edge of screen i always  touch  the volcano before i see it ,so i couldn't  rate the game 

Submitted(+2)

i had the same issue. making it full screen seems to fix that.

Developer

Thanks for the feedback! We just updated our build with some improvements. We zoom out the camera a little and reduce the area in which the character can walk without the camera moving so that you can see a little further ahead. Also we improve the tutorial a litte bit. Give another shot if you can :D

Developer

I just experienced the bug that you reported. We will work on a fix for this, but for now play in Fullscreen Mode please.

Submitted(+1)

Nice design and artwork. Controls are a little challenging, there isn't enough room around the player when moving, I bumped into the coloured walls to often and had to restart which was frustating. I figured out that you can charge your colour by moving to the corresponding coloured enemy but a short tutorial could have worked well to explain this. I liked the 2 frame walk cycle (South park style). 


Visually this was a lovely experience but the controls and lack of space made me feel frustrated. Zoom out the camera and add some basic tutorial elements and you've got yourself a really good game. Nice work for 72 hours. :)

Developer

Thanks for the feedback! We just updated our build with some improvements. We zoom out the camera a little and reduce the area in which the character can walk without the camera moving so that you can see a little further ahead. Also we improve the tutorial a litte bit. Give another shot if you can ;D

Submitted

Love how the enemies get big if you shoot them with their color. Also they are really cute

Submitted(+1)

Love how the enemies get big if you shoot them with their color. Also they are really cute

Developer(+1)

Thank you so much!!! :D