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Colored Crystals's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #32 | 3.625 | 3.625 |
Overall | #42 | 3.406 | 3.406 |
Enjoyment | #46 | 3.250 | 3.250 |
Presentation | #49 | 3.375 | 3.375 |
Concept | #63 | 3.375 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Arthur and Natasha Zettler
Software used
Unity, Pixilart, Audacity,
Cookies eaten
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Comments
Game was great in fullscreen! I have the memory of a goldfish, so getting used to the color combos took a sec. After that, it was pretty fun!
this game is zoomed in can zoom it out a little or make the camera move before you reach edge of screen i always touch the volcano before i see it ,so i couldn't rate the game
i had the same issue. making it full screen seems to fix that.
Thanks for the feedback! We just updated our build with some improvements. We zoom out the camera a little and reduce the area in which the character can walk without the camera moving so that you can see a little further ahead. Also we improve the tutorial a litte bit. Give another shot if you can :D
I just experienced the bug that you reported. We will work on a fix for this, but for now play in Fullscreen Mode please.
Nice design and artwork. Controls are a little challenging, there isn't enough room around the player when moving, I bumped into the coloured walls to often and had to restart which was frustating. I figured out that you can charge your colour by moving to the corresponding coloured enemy but a short tutorial could have worked well to explain this. I liked the 2 frame walk cycle (South park style).
Visually this was a lovely experience but the controls and lack of space made me feel frustrated. Zoom out the camera and add some basic tutorial elements and you've got yourself a really good game. Nice work for 72 hours. :)
Thanks for the feedback! We just updated our build with some improvements. We zoom out the camera a little and reduce the area in which the character can walk without the camera moving so that you can see a little further ahead. Also we improve the tutorial a litte bit. Give another shot if you can ;D
Love how the enemies get big if you shoot them with their color. Also they are really cute
Love how the enemies get big if you shoot them with their color. Also they are really cute
Thank you so much!!! :D