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Nice design and artwork. Controls are a little challenging, there isn't enough room around the player when moving, I bumped into the coloured walls to often and had to restart which was frustating. I figured out that you can charge your colour by moving to the corresponding coloured enemy but a short tutorial could have worked well to explain this. I liked the 2 frame walk cycle (South park style). 


Visually this was a lovely experience but the controls and lack of space made me feel frustrated. Zoom out the camera and add some basic tutorial elements and you've got yourself a really good game. Nice work for 72 hours. :)

Thanks for the feedback! We just updated our build with some improvements. We zoom out the camera a little and reduce the area in which the character can walk without the camera moving so that you can see a little further ahead. Also we improve the tutorial a litte bit. Give another shot if you can ;D