Play game
Two Tone Fish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #146 | 1.134 | 3.000 |
Use of the Limitation | #152 | 1.134 | 3.000 |
Enjoyment | #153 | 0.756 | 2.000 |
Concept | #156 | 0.378 | 1.000 |
Overall | #156 | 0.850 | 2.250 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Chugwig
Software used
Godot
Cookies eaten
3
Leave a comment
Log in with itch.io to leave a comment.
Comments
Darn that second level was really hard!
or was it third?
It may have been the second, which was the long corridor of different jumps. I had trouble balancing the last jump over the wall. The third one had a similar problem which was why the deeper pit was added to help jump up.
Overall, I never got the physics of the game to feel exactly how I wanted and so the puzzle design suffered. After the jam I'll be playing with settings to get something I'm more happy with. Possibly increasing the fish's speed, but also increasing linear dampening so you slow down faster. Maybe mess with turning differently when in water since I always found myself bumping into walls.
Thanks for playing the game and for the feedback!
I couldn't play as I use a Mac :(
Sorry :( yeah my set up doesn't include any apple software so I can't compile my games for it. I may eventually have to buy an old macbook or something so I can do so.
Thanks for at least taking a look at the game :)