This game is amazing, thank you! The one thing I believe it is missing is player versus player.
enzo gray
Creator of
Recent community posts
This game has a really nice message, and is well made.
I understand that this game is pessimistic, but to some extent it is rightfully so. Many people face the challenges the characters face in this game.
Additionally, nowhere in this game does it claim that the character's stories are the stories of all people who share their origins. Instead, it simply asks the player to consider someone's past and the potential challenges they may have faced before judging them.
There are certainly problems with this game, but considering it was made in a week, and that it was made with admirable intentions, you should think twice before judging it too harshly.
Thanks for the detailed comment! I'm glad you liked the palette choices, that was definitely my favorite thing to put in the game.
I wasn't planning on making a devlog, cause I wouldn't know what exactly to put in it, but it's definitely in my mind now that you mention it.
Confusion on how exactly to avoid the cogs seems to be a common complaint with the game (something I would like to fix at some point perhaps), but you can avoid the cogs by hiding behind trees.
The high score goes up because if you wait too long the factory will begin to die. If the factory dies you won't gain health until you get it more gems.
And sorry about the ending, that was a feature we planned on adding, but we never got around to it.
Some things on itch.io you can use:
1. post your game in release announcements. Not exactly sure, but this seems tied to whether or not your game goes in the "fresh games" section of the front page
2. make devlogs for updates and releases and whatever else you'd like
3. join game jams where your game will get some notice
4. make your itch.io page look really fancy. This will be one of the first things a potential player will see so it's good to make sure it looks amazing. Depending on what you want to do, custom css might help
I hope this is helpful to you :) it's just what I have learned from making games here