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64 Problems's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3 | 4.000 | 4.000 |
Concept | #5 | 3.375 | 3.375 |
Overall | #6 | 3.406 | 3.406 |
Presentation | #7 | 3.250 | 3.250 |
Use of the Limitation | #12 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Meee
Software used
GameMaker Studio, JummBox
Cookies eaten
Not even one.
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Comments
This game was pretty good! However, I'm not seeing any Low-Poly graphics...
The game's graphics are all drawn in-engine with geometry. I don't work in 3d and the jam page explains that low poly-inspired 2d graphics are within the realm of the limitation, so that's the interpretation I went with
I love the squash animations for the player. I do wish however that player's controls felt a bit more rigid to get precise movements. Fun game! Would've loved to see more
Awh man. The difficulty ramped nice, just got into it and found your pugs. Cute picture, hope you get well soon!
Solid platforming mechanics. The squishing reminded me a lot of Celeste. I think some minor tweaks could be done to the platforming physics, like a tad bit more air control, and a higher terminal velocity.
The ending was pretty fun. By the way, get well ;)
The platforming was pretty fun, and the visuals were nice. I liked how the character squashed and stretched while jumping. The dog ending was a good compromise, well done!