Hey guys using that i have so many experienced developers around ; could somoene help me out with a tip on my next project?
im doing physics based game in Unity.
Sample:
https://pod11.itch.io/vandalize
All elements visible in sampe are made out of FIXED joints, as you see they spring and wobble alot, and i can't find a way to make those joints more stiff - how to do it?
I tried dampingsetting in joint and removing bounciness in material, but it dd not fix the problem.