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Tree of Eden's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #41 | 2.833 | 2.833 |
Concept | #46 | 2.417 | 2.417 |
Overall | #48 | 2.208 | 2.208 |
Presentation | #54 | 1.750 | 1.750 |
Enjoyment | #54 | 1.833 | 1.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
jimycool
Software used
Godot
Cookies eaten
3
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Comments
Interesting game, I enjoyed the feel of it. I thought it was pretty easy yet still fun. I suggest making the text a little bigger and maybe giving it some sort of background (such as transparent black). I didn't initially notice any of the UI elements. Adding some more animation, such as causing the "you saved an apple" text to fly up the screen could be cool. I think you can keep working on this, add some levels, a tutorial and come out with a super solid game. Best of luck!
I am glad you enjoyed the game.Thanks a lot for the feedback.You gave me some good advice and i will have them in mind in the future.
Big effort implementing a 3D game for 72hour jam. Unfortunately nothing happens when you fall or when you collect all the apples.
yeah i could't make all the features i wanted in time but i liked the idea of the apple on the tree so i wanted it to be in 3d.
Not bad. the difficulty vs interestingness is a bit high. It might benefit from either being a little easier, or a little more varied.
i am not sure i get what you mean but i don't think the game is difficult
but i was hoping i could add more features (like adam trying to eat you) and bigger level but didn't have the time