Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Lightning JumpView game page

Made For Mini Jam 73: Power
Submitted by Jibberwocky — 22 minutes, 19 seconds before the deadline

Play game

Lightning Jump's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#1072.6884.250
Enjoyment#1372.0553.250
Overall#1462.0553.250
Use of the Limitation#1532.0553.250
Presentation#1671.4232.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Gamemaker Studio 2

Use of the limitation
(the boring way) I used only 5 colors in the pallete for all my game objects

Cookies eaten
4

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like the idea behind this game, but I got stuck inside some geometry! Regardless, good work!

Submitted

This is an original little platformer. I like the dual function of the lightning, to help you reach high places and to destroy certain enemies. Some interesting puzzles.

I think music and sound effects would have added a lot to the game. Also, the controls are not quite as sensitive as they should be: I had some difficulty positioning the character in just the right spot.

Developer(+1)

Thanks, You're right about the sounds I think they would have improved a lot I spend some time on the final day trying to add some (foley with a bag of crisps, wooden box and rocks, then just some synthesized buzz/booms) to try to get a thunder boom but nothing came out remotely right so cut my losses :)

Submitted

That sounds ambitious for a game jam! With such a tight timeline, you may have to settle for slightly less verisimilitude in sound effects. One possibility is to record silly noises with your mouth (like the guy from Police Academy). Another possibility is to use the application bfxr, which creates 8-bit-ish sound effects. Not extremely original, but perfectly serviceable.

Anyway, nice job on the game.

Developer(+1)

Hah I though I was doing it the quick way (grabbing random objects on hand and shaking them around), I think I need more practice with bfxr before I can get specific noises out of it that don't sound like off-brand Pokemon cries, couldn't get a deep/booming noise no matter how many explosions I generated and mutated.

Submitted (1 edit)

Cool game with cool and original concept,  could have used music and sound but I don't think it's that important for a game jam, I also like the character, the game is a bit glitchy tho.

overall pretty nice :)