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When It Gets Too Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #152 | 2.066 | 2.667 |
Concept | #154 | 1.936 | 2.500 |
Overall | #164 | 1.743 | 2.250 |
Enjoyment | #167 | 1.549 | 2.000 |
Presentation | #168 | 1.420 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Bobernator aka Malmik - programmer and xZillbermann - digital artist, director and storywriter
Software used
We have used LÖVE framework and Adobe Photoshop
Use of the limitation
Whole game is in grayscale
Cookies eaten
Unfortunately any :(
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Comments
Nice to see a game in LÖVE. I really like this game, but as others, I couldn't get the locker combo. I did have the clock face, but wasn't sure how to fix it. I liked the main screen with the red slayer font. That was cool. Good work!
Hey awesome atmosphere! I liked the aesthetic and i think theres a lot of potential here. i was really lost throughout the entire thing and couldnt get passed the locked locker :/ its also a bit hard to tell when i got a new item, maybe add a sound effect? good job nonetheless!
This looks interesting. I like a good story puzzler. Great splash screen, very creepy.
Unfortunately, I could not get very far. I picked up a few items, but I don't know how to use them. The mouse doesn't seem to do anything. I thought perhaps the items are used automatically when you get to the right spot, but I wasn't able to get much to happen. Please consider posting the controls.
Also, please note that the text used in-game is very small, and appears in the bottom-right corner (at least for me). This can be challenging for those of us whose eyes are not what they used to be. I would have made the text larger and placed it in a more conspicuous location, like the bottom center of the screen.
Thanks for pointing out these issues. I've added controls to the game page so one of them will be fixed from now ;)
In terms of the text, we had hard time arranging it, but yes, font could have been bigger.
Nice to see some LÖVE :P I liked the vibe you were going for.
An indicator of what I can interact with when I'm close enough might be good. Perhaps increase movement speed or add a sprint.
Thank you for testing our game! <3
Ps.
We are thinking about making enchanced edition or just other game built upon legacy of this one.