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A jam submission

MicroInvadersView game page

Destroy all humans !
Submitted by Koala Bear Studios
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MicroInvaders's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#54.1334.133
Overall#183.3003.300
Concept#203.5333.533
Use of the Limitation#223.2003.200
Enjoyment#472.3332.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot

Use of the limitation
The game is about bugs and animals reclaiming earth, they pose as aliens, their ships lazers are also bugged out..

Cookies eaten
I ate over 20 Petit Ecolier de Lu, they are french biscuits

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Comments

Submitted(+1)

visuals and music is superb! but its more of an idle game than a RTS. Still a great game nonetheless :)

Submitted (1 edit) (+1)

I load the laser cannons with a fresh batch of crystals. General Rooster says we're making good progress. The local Human population is already down 40%, but we'll have to hurry if we want to meet the deadline. Cannons charged, I return control of the craft to Cricket. These attack ships will be sending off soon, but there are always more to build.

I scan the horizon. It's littered with the tools of heavy Human industry: smokestacks, tree-choppers and piles of tar. They ruined this planet in the blink of an eye. I understand now. We have little time to save it. To do what needs to be done.  Cricket's squadron takes off, floating towards the north-west settlement.

Minutes later, the sky fills with the lights and sounds of distant laser blasts. The work continues.

Submitted(+1)

The concept looks cool, but it was kinda underwhelming to me personally, maybe because of the waiting time. And it looks like the web build is a bit glitched, it did work on firefox but it was a true mess on chrome (I have to say I almost thought it was intended because of the theme, lul). 

I think it has some potential though, an idle game where you have to take over the world sounds cool

(+1)

This feels like a clicker game more than an RTS - the graphics are pretty nice though. I couldn't figure out how to move the camera so I just kinda watched the ships leave and come back lol. Also, it gave me a game over when I won?

(+1)

As it turns out, you use the right mouse button to move.

Submitted (1 edit) (+1)

Technologically very impressive. :)

The graphics in the web version are messed up for me, though. :(

Also why is your music playing so flawlessly? For me with Godot it's always a choppy mess... :D

Submitted(+1)

I really really liked the concept, I didn't find it particularly fun though. It felt promising I'd love to see you grow this project.

Submitted(+1)

I hope you continue to work on this game after the jam is finished. Graphics and audio were on point and you laid down a solid foundation in 72hrs. Has great potential to be expanded upon!

Submitted(+1)

The art looks great as if the world is alive and good choice of era as Humans wasn't a big problem back when we still only lived in huts which makes the user the bad guy attacking a peaceful village. Would have liked to explore more of the map + enemies/ something to  challenge. 

Submitted(+1)

nice concept could make a great game with some more content :) + awesome artstyle i like the particles

Submitted(+1)

Ton jeu est génial, que ce soit le style ou le gameplay. Parcontre je retrouve pas vraiment la limitation du game jam. Néanmoins le jeu est fun.

Submitted(+1)

Like the other commenter, I loved the art. Very cool.

In terms of gameplay, there wasn't much to do; some variety what you can do might have been nice.

Submitted(+1)

Beautiful art. The isometric tiles remind me of my beloved SimCity 2000.

The basic system is an RTS like Starcraft.

I wanted to not only destroy the unresisting human cities, but also fight the resisting human armies.