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Flop Friction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #21 | 4.000 | 4.000 |
Presentation | #28 | 3.959 | 3.959 |
Overall | #44 | 3.658 | 3.658 |
Concept | #55 | 3.551 | 3.551 |
Enjoyment | #71 | 3.122 | 3.122 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Game designer: LehanBotha; Programmer: Tudor Drobota; Concept Artist: Desichan; Composer: muda
Software used
Unity
Use of the limitation
We made one level and made three different characters to play it with, each so they can do different paths
Cookies eaten
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Comments
Artstyle was really cool and I like the idea - in concept - of going through the level multiple times with different characters. I don't know how I would feel about it, if it was a longer game, but like this I enjoyed it :)
Wish the last character was a little faster and that bird.... holy cow.
Enjoyment: A fun overall idea, although the minute-to-minute platforming was hurt by floaty controls.
Concept: I love the level design, and the slimy death frog was a great twist.
Presentation: Lovely art, charming music, animation timings could be tighter.
Use of the Limitation: I really like the idea of having three different characters play the same level, and I thought the progression through the characters was really good.
The art in this was super cute and stylish!! Really liked the music and the vibe of this! Had a fun time playing this -great job!! :D
Nice fun game, the music was great. Sometimes the bird ai got a little annoying tho, other than that thumbs up.
Nice fun game, the music was great. Sometimes the bird ai got a little annoying tho, other than that thumbs up.
Nice fun game, the music was great. Sometimes the bird ai got a little annoying tho, other than that thumbs up.
The gameplay wasnt super different between the characters, it kind of just got easier with each one but aside from that the artstyle is nice and its weirdly atmospheric
super cool game, fun to play and unlike every other unity webGL game, it isnt laggy :0
I like the use of different characters! But I couldn’t get the bunny-frog high enough to try the high path, and so I ended up just taking the same path all three times. Would have loved if it weren’t possible to do that :3
Super nice color palette! The character design is cute, and the level design is nice. Good use of different characters! Although maybe the third character needs a little tweaking? A little awkward getting him over the first pond.
Amazing art! Having different characters to discover the level on different paths is the perfect use for the limitation!
Good game! Great idea with one level and several characters!
Great music! The music complements the game well!
The graphics are very good!
Bugs:
1) What should I do?
2) The maximum jump height does not correspond to the arrangement of the blocks. None of the three characters jump to the next level. We have to climb with the collider.
We are aware of a few issues. We plan to release an update with fixes for the character jump so you can jump a bit higher. In terms of how to get passed the bird, the only two options are probably to lure the bird away on the left and then pass or restart the game.
The art and music is very lovely, the use of different players is a nice take on the limitation. I did find some of the jumps to be a little precise.
Gorgeous art and music! The character controller is a bit wonky, and there was a bird that was completely blocking any progress between the first and second save point, but overall I still enjoyed it.
Super cute game! Love the art and sound effects, and the idea is a wonderful one. Very creative use of the limitation.