Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Jimmy's ArcadeView game page

Simple Shooter for MiniJam #82
Submitted by KheyasDev — 6 hours, 39 minutes before the deadline
Add to collection

Play game

Jimmy's Arcade's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#382.4292.429
Presentation#412.5002.500
Overall#482.3752.375
Use of the Limitation#522.4292.429
Concept#562.1432.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Kheyas

Software used
Unity

Use of the limitation
1 central hub and open space

Cookies eaten
7.230643e-09

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The creatures remind me of Alien Swarm, very interesting arcade game with cool low poly graphics :)

Submitted(+1)

This was fun and the character control felt polished!  Great work! :D

Submitted(+1)

I don't really understand what I'm supposed to do except shooting on things ^^' , but thx for this game it was fun!

(+1)

coolgame and 3d i love this game!

Submitted(+1)

The beggining is a bit confusing. But controls are VERY polished for a 3D game (even the melee!).

The grenade effect is not realistic, but I kinda like it!!

Good job! :)

Developer

Wish I had more time to implement some UI elements for interactivity.

The FPS controller and the enemies are packages from the Unity Asset Store. Also, I didn't even implement grenade damage because I forgot about it, haha.

Submitted

Hahaha, it's fine, it's a game jam! I hope you had fun making it

(+1)

Cool game, I like 3D arcade style games like this. The unlock door part seemed unnecessary to me to me since its the only time you need to use the menu. You could just a set a trigger in the door frame to start spawning enemies. I do like the press F to interact with in-game menus feature though, it makes it feel like you a really using a computer in the game. 

Developer(+1)

Haha, indeed. I had more planned for that menu - upgrades and the like. Invested a lot of time in the menu because that was my focus. Nothing was left for the gameplay. Opportunity for next time.