Play game
Dice Mentality - Mini Jam 83's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #75 | 2.673 | 2.857 |
Enjoyment | #81 | 2.272 | 2.429 |
Overall | #92 | 2.238 | 2.393 |
Concept | #92 | 2.272 | 2.429 |
Use of the Limitation | #99 | 1.737 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jacob McGowan - The Dev Atlas
Software used
Unity
Use of the limitation
Dice rolling to add or subtract from the health bar or containers
Cookies eaten
42
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Comments
Game control is too fast but I enjoyed it. Maybe you can lower the sensitivity even a little bit. Good Job tho. Keep it up!
Cool game, speed was too fast and made everything feel too confusing. I also didn't really get how dice were implemented into the game, this may be due to the fact that the speed etc. was so chaotic
A really cool game, though the sounds were a bit too loud imo
I really like the cute art style of your game although the movement is a bit too fast and slippery.
The game looks very nice visually, but I'm not sure if it was intended to feel so chaotic? The game feels unnaturally fast, at least on my computer and since the explosions are played at full volume always it's disorienting because the enemies are causing them and combined with the speed of game it makes it confusing to play properly. I don't think the game itself was necessarily a bad idea though.