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Tesouro Perdido's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #4 | 4.214 | 4.214 |
Overall | #21 | 3.571 | 3.571 |
Presentation | #28 | 3.571 | 3.571 |
Use of the Limitation | #37 | 3.214 | 3.214 |
Enjoyment | #37 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
rthurmed
Software used
Godot, Aseprite
Use of the limitation
Every minute the tide goes up and resets the holes
Cookies eaten
8
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Comments
Using the wave to cover up the marks after a minute has passed is such a creative use of the limitation and theme. The art is really great and I love the style. Overall I really enjoyed this one!
Liked the concept of this! Think I found the treasure after the third or fourth tide. :)
Creative game!I love it
Fun to play, very creative.
Great game! i enjoyed the music
Very fun game, with pleasant music!
nice transitions. I like the hourglass for a timer
Nice game. I like the concept, very creative
good 6/10
Very creative use of the theme, I think this is the best implementation so far (digging for gold on a beach, with the tide rising).
I found some treasure but idk what to do with it. Am I supposed to dig up all of the treasures before the 60 second timer?
Also a little tip I found to help: Dig every other hole to get to the treasure faster
Actually thats a fake treasure lol
My friend also thought that was the ending
I will update the description to make clear to other players that the map has also fake treasures
The real treasure is a chest full of gold and jewelry
Ahhhh that makes a lot of sense! That's actually a nice addition. I just assumed it was like skull and cross bones, X marks the spot. But I couldn't figure out if there was a "dig deeper" button to unlock it.
Yep, that was my concern as well, but I found another paths with jewelry
I LOVE IT! Only problem was that I wasn't sure what I was looking for, need a better description, and Portugese interface, but this game is AWESOME! I liked the idea, gameplay, visuals and, of course, the 8-bit version of Drunken Sailor! If you're going to continue developing this game into something bigger - please keep me updated!
I love the visuals, they're very charming. About the gameplay I feel like there could be some other twists or improvements with the timer to make it more interesting but the base is nice enough. I would've loved to play more levels too, good game
Thanks for commenting!
Im already thinking some features i could add into the game. Like upgrades, gravel and snakes (maybe?)
About levels, i actually made another, much larger, level while developing. If i release an updated version it will certainly have this and other different levels
this game is great but the only category it falls flat on for me is the use of limitation
the timer feels like it makes the game worse
aside from that good graphics, i love the concept and i enjoyed the game quite a bit
Thanks for the comment!
I totally agree that the tide can be frustrating and could be improved a lot
If i release an updated version for sure thats going to be one of the first things to tackle
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Bro game looks realy cool. It is not very clear what needs to be done in it, write in the description