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A jam submission

Super Swing BlockView game page

Submitted by pixelbrain — 2 minutes, 32 seconds before the deadline
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Super Swing Block's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#113.6673.667
Enjoyment#123.7333.733
Presentation#163.8673.867
Concept#203.7333.733
Use of the Limitation#303.3333.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Pixelbrain

Software used
Unity, Visual Studio, Photoshop

Use of the limitation
Every minute the ground moves to reveal more space

Cookies eaten
2

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Comments

Submitted(+1)

I found your game amazing; the mechanic are great, graphics are stunning and the concept is unique and really creative. Good job! 

Submitted(+1)

Fun game, really into, I would suggest adding a destination. Also the tutorial didn't work for me.

Developer

Thanks for playing! Could you elaborate on what about the tutorial didn't work?

Submitted(+1)

It told me to swing, then hit the target, although no matter where I clicked I only heard a sound, nothing else happened. 

Developer

Ok, I'll have to look into that.

Submitted

Very sorry, I couldn't hit the targets because I was using a keypad, although I don't know why I couldn't swing though. Probably just me.

Submitted(+1)

Great game, nice visuals. But this game is hard, and need some music.

(I am not sure, but I think you fixed this in an update. Just saying, because we should judge original build.)

Developer

Thanks for playing! Yeah, unfortunately I didn't have enough time during the jam to playtest or add music because I had to restart and change ideas on the second day. Those are both thing I addressed in the late update, though.

(+1)

I really liked that one! Feels smooth and enjoyable.

Submitted (1 edit)

things this need:

-background music

-sounds

-fix the seconds that this rarely add in the gameover screen.

(nice game uwu)

Submitted(+1)

A super solid game. The grapple is great and is very satisfying to use. The visuals are clean and simple. The concept is quite unique regarding the fuel system and the grapple points. The one thing that is bringing this game down for me is even being able to survive long enough to even reach the end of 60 second timer.  Around 40 seconds in everything is decayed, and you've exhausted ever resource. It's not impossible to reach the next stage, but is quite difficult and requires some luck with blue orbs. Overall, very fun and polished game but the balancing is a bit off.

Developer (1 edit)

Hi, thanks for playing I'm glad you liked it overall. You were definitely right about the difficulty, so I just wanted to let you know that I've now released an update that addresses the issues with the difficulty curve and adds music, sound effects, and lots more polish. I also added an HTML5 version, so you won't have to download it again if you decide to check out the update.