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Fencing Royale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #11 | 4.000 | 4.000 |
Concept | #16 | 3.692 | 3.692 |
Overall | #25 | 3.365 | 3.365 |
Enjoyment | #32 | 3.154 | 3.154 |
Use of the Limitation | #59 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
micael.sampaio
Software used
unity, blender, photoshop
Use of the limitation
Fencing is a olympic sport, and it's a battle royal that never ends.
Cookies eaten
John Cena
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Comments
The first fencing game I've ever played! Great job. I streamed my thoughts and playthrough here https://www.twitch.tv/videos/1113579105?t=02h35m27s
thanks, it has a lot of bugs that i will fix, balance the stats, improve the bots and spawning, and revamp some features to put it on Google store and update on here.
I have also in mind to test the Multiplayer, battle royale style
That all sounds super fun! Hit us up to test the new builds!
Ur game looks so nice.
I'd appreciate it a lot if you could check out my submission too!
Really Amazing Game, but the coin doesn't work with me :(
But still an amazing game :)
yeah, the collection system is pretty random, I didnt had time to tweak and really finish it.
Really cool game but I don't think the coins work.
yeah, the collection system is pretty random, I didnt had time to tweak and really finish it
Pretty nice game with cool mechanics of attack!
I'd like this game on online mode to compete with friends)
I hope my feedback was useful! I'd appreciate it a lot if you could check out my submission too!
I never did anything production ready online stuff, but i think is a good idea, after revamp and rework a lot of thinks in the game with proper time.
kind of hard to get coins, but pretty cool!
the collections system is like collectable[random(collectables.length)] and it is hard, didnt had time to finish that.
Amazing.
thank you
noice game
thanks pal
Nice game, but i don't know how to get the coins
Every time you eliminate someone they drop a collectable, and sometimes is 1 or 50 coins
Pretty cool game, quite addicting, but i have some things that could improve it:
1. I know that you didn't have time for a tutorial, but at least just a screen with the basic controls would have been a more finished game.
2. I didn't really understand what the bar on top of a character means, because most of the time i could just kill them with one hit.
3. How do you get coins? Maybe write stuff like that in the description also.
4. I personally think the font is pretty generic, maybe change it.
But other than that, really cool game, congrats that you managed to make this in only 3 days.
I hope my feedback helped you, it would be really cool if you could check out my submission too. :)
1. I had the idea of a sandbox map with a dummy to train and give combos to you perform.
2. Creating attack damage it was a mistake , i should remove the attack, and put block like 1 hit 2 hits 3 hits, the pink bar is your block gauge.
3. I used you comment and updated the page, the collecatable system was completly random i didnt had time to really finish it.
4. That is my secret is litterally the text mesh pro default font :)
I will check it, thank you for you deep dive into the game.