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A jam submission

EvolveballView game page

Sports player husbandry
Submitted by KTWondersheep — 6 hours, 47 minutes before the deadline
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Evolveball's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#363.1753.667
Use of the Limitation#762.3092.667
Overall#881.8762.167
Enjoyment#1131.0101.167
Presentation#1141.0101.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
KTWondersheep - https://www.twitch.tv/ktwondersheep

Software used
Unity

Use of the limitation
The simulation of both breeding and matches runs continually with no stopping for player input to control either (until a decision must be made to fix an invalid state such as overbreeding)

Cookies eaten
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Comments

Submitted(+1)

really ambitious and i love the concept. i definitely think you should build this out further post-jam. it's a great idea, just difficult to pull off in one weekend.

Developer(+1)

Thanks very much!

It was far too ambitious, it was my first jam, first 'released' game and I had no idea how much I could try to bite off. (Plus I was streaming most of the development on Twitch, and that may have slowed things more than a little as well :)).

Submitted(+1)

Very cool man. Whats your twitch? I'll shoot you a follow

Developer

https://www.twitch.tv/ktwondersheep
I only just started streaming gamedev last week, so it's all very new and I'm finding my way (with both streaming and gamedev) - a follow would be greatly appreciated, thank you!