Thanks so much :)
KTWondersheep
Creator of
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This is certainly chaotic - so much so that even after reading the how to play I wasn't sure how to play! Is the player not supposed to touch the button? Does the player have to stop the monsters pressing the button?
Controls seem to work ok, looks good, sounds reasonable, premise seems good, I just couldn't understand it!
Great looking game! Seems well implemented, and controls work well (although as a non-QWERTY user, WASD is unfortunate!). I think I'm missing the point a bit on the chaos - am I playing the game wrong? I walk around, find an enemy, press space to attack it, it dies, I draw a line in the signature box, drag it to the bottom and then walk around some more, repeat. After a few I end up on the next level.
A nice reskin of a match four game, working well. I like that you went as far as having music and sound effects integrated, and the graphics look cute. It might have been nice to have more made of the 'no stopping' theme, as this felt like a standard match4 (which happen to be continuous play), rather than a game with a new 'no stopping' mechanic added - but you can only be a little picky when you're writing a game in a weekend, I realise, and this all works well together. Nice job.
It felt very difficult very quickly, to me - although that might have been what you were going for!
One possible bit of feedback if you want to continue this after the jam is that the 'next' player updates before the previous player has been shown yet, so I kept finding myself looking to the next graphic, planning where they were going, only to realise a moment later when I'd clocked what piece I was dropping that it was different.
Nice graphics :)
The bombs and dynamite seemed to always explode immediately underneath me when I placed them, ultimately killing me, which was a shame. I guess that's a bug of some sort?
Once my dog had been killed the game over screen didn't trigger and I was left with the other dogs running forever - which I guess does fit with "no stopping" ;)
https://www.twitch.tv/ktwondersheep
I only just started streaming gamedev last week, so it's all very new and I'm finding my way (with both streaming and gamedev) - a follow would be greatly appreciated, thank you!