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Ghost Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #20 | 3.750 | 3.750 |
Enjoyment | #33 | 3.125 | 3.125 |
Overall | #37 | 3.125 | 3.125 |
Use of the Limitation | #39 | 3.000 | 3.000 |
Concept | #57 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
unity, aseprite, audacity
Use of the limitation
i incorperate the limitation in my game by not making the player stop because the ghost would then take you out
Cookies eaten
1000000
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Comments
Wall jumping feels weird and you can reuse a single key infinite times which is most likely not intended. The controls really didn't click with me so I didn't play for long.
Cool game, nice art, could use a little music, seems difficult, or would seem difficult if I wasn't abusing what I believe is a bug. I assume you want your key to go away after using it but right now all you need is 1 key to open all the doors. The wall jumping feels a little off at times. The exit button doesn't seem to close the game. I liked the scene transitions, it was very reminiscent of Warcraft 3 which I played long ago. Hope to see your game evolve after the Jam.
Very nice game , controls feels good and concept is nice. I'd appreciate it a lot if you could check out my submission too!
Really love how the game looks ! The Janky physics and controls make the game very hard.
Artstyle and audio is awesome, had issues with the wall jumping, felt a bit janky :( Nice game tho!
I really love this art-style. I've found some physics troubles (ex. jumps) - but other stuff is nice.
Yeah i noticed them too! But i didnt have the time to fix them. I will probably correct this bug once the jam is over. Thanks for the suggestion