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A jam submission

Sword Of The SoulView game page

Melee oriented bullet hell
Submitted by Oshadharon Game Studio — 8 hours, 8 minutes before the deadline
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Sword Of The Soul's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#243.6673.667
Enjoyment#253.3333.333
Overall#293.4173.417
Concept#393.4173.417
Use of the Limitation#423.2503.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
TeamKid, HolaSpoops, Hulhul, Aria

Software used
Unity Engine, Photoshop, SFXR, Audacity.

Use of the limitation
You lose health as you swing

Cookies eaten
None again ;w;

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Comments

Submitted(+1)

Cheers, I was able to get outside of the walls somehow. Mysterious atmosphere!

Developer

h-hOW xD
Yes I know, haven't up the knockback properly t=t. Thanks for pointing it out tho, will have to fix.

Thank you for playing!

Submitted(+1)

I like the particles and use of light! Sometimes when you or the enemies are hit, they can get stuck outside the map, making the game impossible. If you hit 2 enemies at once, you can heal, which is kinda neat. I like the intro!

Developer(+1)

Thank you a lot for the feedback. I had this bug a few times while testing the game. Need to fix the colliders ;w;. Thank you for pointing it out
Thank you so much for playing.

Submitted(+1)

That was lots of fun! The graphics are on point, nice light and particle effects. I also loved the strategic elements in the combat: If you hit multiple enemies simultaneously you can get more HP, that was super interesting. I always tried to lure as many enemies as possible together to max out my Health :) The boss battle was also epic. However, the only thing that was missing was some music! That would be essential to round out the spooky atmosphere. Great job!

Developer

You are right, music would add quite a bit to the game. Couldn't implement it though, couldn't come up with a track during the time. Also nice of you to find that strategy xD. Was using it quite a bit while testing the game.
Thank you tons for the feedback!

Thank you a lot for playing!

Submitted(+1)

The overall art style feels really good, the sfx also fits well but a simple music could have enhanced it and a couple tweaks on colliders will do, nonetheless, Good Job!

Developer

Was thinking of adding music but couldn't come up with a track in time. Yes, you are right, the colliders need fixing.
Thank you for the valuable feedback!

Thank you for playing!

(+1)

Thats particle give very good experience

Developer

Thank you for the feedback and for playing!

Submitted(+1)

Very nice effects, creepy and fun to play. Good!

Developer

Thank you lots for playing!

Submitted(+1)

I really getting satisfaction when attack enemies. I don't know why exactly but it so responsive and damage feedback is nice. Love it :)

Developer(+1)

Thank you for your feedback.
Thank you so much for playing! T=T (sorry for the late reply had school and then vaccination)

Submitted(+1)

Congrats with vaccination )

Submitted(+1)

the sword and death effect looks really sick!

i just wish attacking an enemy gives me 2 hp not 1, since i already used an hp for swinging the sword

Developer

Powered by Unity Particles® and Unity Trails® XD
Thank you for the feedback! Had this thought once but it was short-lived.

Thank you for playing!

Submitted(+1)

I beat it, nice walk cycle,cracks me up.

Developer(+1)

XD yes, it used to be faster before. Walk cycle was made by HolaSpoops.

Thank you for playing!