Cheers, I was able to get outside of the walls somehow. Mysterious atmosphere!
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Sword Of The Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #24 | 3.667 | 3.667 |
Enjoyment | #25 | 3.333 | 3.333 |
Overall | #29 | 3.417 | 3.417 |
Concept | #39 | 3.417 | 3.417 |
Use of the Limitation | #42 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TeamKid, HolaSpoops, Hulhul, Aria
Software used
Unity Engine, Photoshop, SFXR, Audacity.
Use of the limitation
You lose health as you swing
Cookies eaten
None again ;w;
Comments
I like the particles and use of light! Sometimes when you or the enemies are hit, they can get stuck outside the map, making the game impossible. If you hit 2 enemies at once, you can heal, which is kinda neat. I like the intro!
That was lots of fun! The graphics are on point, nice light and particle effects. I also loved the strategic elements in the combat: If you hit multiple enemies simultaneously you can get more HP, that was super interesting. I always tried to lure as many enemies as possible together to max out my Health :) The boss battle was also epic. However, the only thing that was missing was some music! That would be essential to round out the spooky atmosphere. Great job!
The overall art style feels really good, the sfx also fits well but a simple music could have enhanced it and a couple tweaks on colliders will do, nonetheless, Good Job!
I really getting satisfaction when attack enemies. I don't know why exactly but it so responsive and damage feedback is nice. Love it :)
the sword and death effect looks really sick!
i just wish attacking an enemy gives me 2 hp not 1, since i already used an hp for swinging the sword
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