Play game
DOOMKILL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #42 | 2.087 | 2.800 |
Use of the Limitation | #42 | 1.640 | 2.200 |
Presentation | #43 | 1.938 | 2.600 |
Overall | #43 | 1.901 | 2.550 |
Concept | #44 | 1.938 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RekTree
Software used
Unity
Use of the limitation
I overscoped :(
Cookies eaten
one
Leave a comment
Log in with itch.io to leave a comment.
Comments
Argh! I wanted to reach the enemies but I kept falling hahaha! I would just add an easier beginning, otherwise it’s a good entry.
Ambitious idea, but it really could've used some shading instead of flat colors, the camera movement didn't feel that graceful. Still, a very nice attempt! I like that you shot big, that's good, you have the ambition. Keep on with your work!
fixed some of the issues in the Post Jam version
- drastically increased air mobility
-MainMenu
-Kill Plain
-PauseMenu
Gunplay feels good but the lack of being able restart is super annoying when its this platforming heavy.
Thx glad something turned out decent in this.
I had completely forgot about the fact players could actually fall into the void by then end of development.
I am definitely adding this to the list of things to add in the post jam build.
Great Job! Check out my review of you game at https://www.twitch.tv/videos/1205991123 at 01:43:00
Controls:
WASD - Move
Ctrl - Slide
Space - Jump
LeftClick - Shoot
R - Reload
[Post Jam only]
escape - pause
How to play -
Kill Demons and get the glowy cube
Credit:
- Music Pack I used is by DavidKBD https://davidkbd.itch.io/eternity-metal-scfi-music-pack (It's really good and Doom like)