Play game
Death Ticker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 4.214 | 4.214 |
Overall | #7 | 3.884 | 3.884 |
Enjoyment | #12 | 3.750 | 3.750 |
Concept | #14 | 3.857 | 3.857 |
Presentation | #14 | 3.714 | 3.714 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Hederlunden
Software used
Unity, Photoshop & Audacity
Use of the limitation
When you start moving, you have two seconds to stop. If you don't stop, you will explode.
Cookies eaten
5
Leave a comment
Log in with itch.io to leave a comment.
Comments
Lovely game and great concept, love the robot voice and ticking sounds
My biggest issue here is the projectiles being spawned at random, especially how they're used near the end of the game.
I'm being punished for moving more than 2 seconds, but I also need to be constantly moving in order to avoid the enemy chasing me and projectiles falling from the sky. I had to pause for a moment to recharge my timer, then all of a sudden a projectile falls on me. I think this is just a weird way to make your game hard for the sake of it being hard, and you should try avoiding that.
Yeah I agree. The projectiles where kinda rushed because I added them on the last day because I needed new mechanic. If I ever make a post jam version, I'll make them fall in a pattern or something.
Very impressive! Great concept, and cool (and so creepy) narrative and voiceover! Well done!
(I do really wish the bullets weren't random though... so many deaths.)
The presentation was great, and I loved the narrative going on here. The movement timer is a really cool mechanic as well, nice work!
Heh- that was a lot of fun; nice mechanic with great presentation :D
Nicely done! I thought the voice was great and the bright happy colors that turn to dark and angry at the end. Well done puzzle platformer. Here is me playing it:
Thanks for the feedback! And yeah, I probably need to rework the bullets a bit.
Lol the AI voice was amazing. The main mechanic is also very interesting, it adds a lot of challenge to the platforming. Great work
the inclusion of the AI elevated this game massively, it was really cool listening to them as you play, definitely gave me portal/will you snail vibes, great job :)
loved the narrator reminded me a lot of portal cool game
Absolute 10/10. Loved the story bits, but the voice effects did seem a bit derivative of "Will you snail"
AMAZING! nailed just about every part of it! the artstyle was amazing, story was great, I liked the movement tho it took me a bit to get used to the timer. And just when you think it can't get any better, the next level blows you away! Some levels felt really frustrating but not really impossible! I don't know how you have managed to make such an amazing game in just 3 days! Good Job!
you really nailed the limitation! and the voice-over is awesome too :)
that's a really solid submission ! good use of the limitation and it's cute overall
voice over is awesome( best ever). what do you use to get that tone voice ( really audacity can do this lol) ?
I just used text to speech from here :) I did change it up a bit in audacity tho
thanks for sharing, awesome
Okay, this is the best use of the limitation so far...great job!
Great art and really fun concept, but those bullets will give me ptsd. I started to feel like you were spawning them purposely on top of me everytime i got to the end of a level.
Great game! Sweet animations, great story and a solid platformer. Great job!
“Say hello to my little ball” lol. Nice use of limitation!
"or a game" I think it was? This was incredible!